Happy Zweibelmas
Thursday, September 21st, 2006I’m sure you’ve all made your preparations and are enjoying the day. It is getting a little commercial, but I love the specials.
I’m sure you’ve all made your preparations and are enjoying the day. It is getting a little commercial, but I love the specials.
In a failure unrelated to the blown capacitor, I also lost my jabber server this week. There was an upgrade to the FreeBSD port for the daemon and when it came back up, I couldn’t talk to it. It’s always been shaky, and I finally decided if I was going to have to fix it again, I would spend that effort fixing it in a way that helped in the long term.
The result is that I’ve jumped over to ejabberd which is being actively developed and supports some gateways. We have lost the ability to bridge messages to Yahoo, buit other than that things seem OK. If I seem slow to respond to jabber or AIM, drop me an e-mail.
You may have noticed that ylum’s been a little shaky this week, staring on Labor Day or so. The good news is that shakiness should be abating. The bad news is that I’ve had to work some to get that to happen.
I opened it up on Sunday (the 3rd) to put a drive in for backups and get them running again. On the way, I found that my case fan had seized up. You nemember that 100+Â degree week at the end of July? I imagine that’s when it seized. The bad news is that’s also probably when the capacitor blew on the main board (see the image).
Surprisingly this didn’t just shut down the machine when it happened, though the hardware has been sensitive, and I haven’t been able to reliably talk to my iriver. Well, I couldn’t leave it like that once I found it, and I really wasn’t happy with the cooling properties and general crumminess of my case, so a new case was called for as well as a new mainboard.
The new case is pretty spiffy – black with two cooling fans and real mounting hardware – and after a wrestling match with the AML on the BIOS chip, I’ve got FreeBSD booting and running credibly on the thing. This needs a little more tweaking, but it’s servicable.
Now proper backups are running as well, so there’s some hope that if my disk fails, some of this stuff will survive. Overall, things are better than they were – faster CPU, more memory, better cooling – but it was a pain getting them here.
I’ve got a cell phone again. I finally found time to go down to the Verizon store, find out that I was out of my contract period and that they would replace the phone I lost in <cough> January, and get a new one. It cost me $20 and I have a simple clamshell phone from Samsung that looks like a little Star Trek:TOS communicator. I really like it, though it’s positively quaint by the standards of the nerds I hang out with.
After I got the phone I decided I should check my messages. After all, I’ve been without a phone for 7 months.
Of course, no new messages. At least I know my friends know me.
I saw this today, because I was sure they would mess it up and I wanted to see how. I have to say, I was wrong. IMHO, they nailed this movie. It’s exactly what the title says it is: pure mindless action and entertainment.
Aside from following Jeffrey Rowland’s Overcompensating, I was pretty isolated from the hype over the film, other than that vague buzz that one can hear whenever something gets hold of the Internet. As such I didn’t realize how much of a slasher movie it was going to me. Once calibrated, though I was fine.
Of course it’s not a good movie, in any kind of sense but being a good slasher/shoot-em up movie. That’s to say that if you’re a sort of geeky 16-year-old-boy, this is your movie. Other than a few slaps at the really amazingly bad aviation references, I won’t even poke holes at the many errors in the movie, except to say that the characters are one-dimensional, the physics are unreasonable, continuity is questionable, and believability is right out. But, unless you’re a movie critic (who has to look for that stuff), looking for any of that in this movie means that you really have a problem connecting with your culture. Snakes on a Plane is going to be sophomoric by definition.
As sophomoric ideas go, the idea is killer. The slasher formula is basically creepie crawlies (or a maniac with a chainsaw and supernatural determination or powers) locked in an enclosed place, eating their way through a crowd of bystanders while a lone hero helps the survivors band together to get out alive. Once you recognize this, snakes and an airplane are such good choices it’s hard to go wrong. Then picking Samuel L. Jackson to be your hero, well, it’s tough to do better there, too. You’ve basically laid out your perfect slasher film (though it’s not far from your perfect action film – substitute terrorists for snakes and you’ve got Die Hard).
A specification for a movie’s not a movie, though, and many great ideas have gone awry. As John Landis said to the AV Club, “people don’t understand this: Ideas are important, but they’re not essential. What’s essential and important is the execution of the idea.” Many if not most really horrible movies, even the horrible sophomoric ones that need barely rise to 16-year-old notions of quality, sound great on paper. The ultimate example of this for me is Revenge of the Sith, which one really shouldn’t be able to screw up as badly is it was. More than anything else, Sith got me to see Snakes, just to see if Hollywood can hit even that low target.
As an aside, the reverse can happen: a weird or lousy idea can be turned into a great movie by suberb execution. I have a friend who heard the pitch for Speed as it was being filmed, and never was able to discuss the movie without giggling. It’s an action movie about high-speed thrills set on a bus. But it works fine because of the execution.
So, if you believe me that character development isn’t important and plausibility doesn’t matter, what’s there to execute? The heart of the slasher movie is to make things creepy and frightening while drawing the watcher into the struggle for survival. Also, there are a lot of genre conventions to play to and riff off, not the least of which is the implausible but excruciatingly painful execution of various victims. None of this could really be done better. The CGI snakes are creepy enough to frighten, but they don’t look entirely real; the situations are nail-biting enough, and the shocks effective enough to keep you on the edge of your seat, and there are many moments of uneasy laughter to hide a cringe – even when you know that the cringe-causer is about as plausible as a Ralph Nader presidency. Excellent job.
I’m not a 16-year-old boy anymore, though I still had a good time. I actually found some of the violence and gross-outs, well, violent and gross. There were many times where I realized that I would have laughed at something as a kid, but it was unnerving to me as an adult. And I’m sure that the creators of Snakes expected the laugh and got it from their audience. It’s strange to realize something about yourself from Snakes on a Plane, but there it is.
Can’t recommend it to everyone, but 16-year-old boys who think it sounds good will love it.
If you think that the blog format looks a little different, you’re right. I upgraded to wordpress 2.0.4 which included a slightly modified default theme.
Man, I don’t know what I did to get on the weird Trek mailing list but digging through my mail backlog this weekend, I found these from Aaron Falk:
I liked the first one best.
Not to be outdone, Mike Maria (yes he commented on my Motivators post) sent me these:
Leaving work after everyone was gone
An indistinct whiff tugged me toward my past.
Crossing the parking lot
With this city buzzing in my ears
While Its lights washed out the void,
I was small and far from home.
More ominous notions
Voiced through the ether,
Shadows cast on the walls,
Heard only in my mind
Drew me somewhere faraway and small,
where you can still talk to Orion.
And then out to the supermarket.
Becuase this blog isn’t enough of a conversation with Rod, I have to point out that:
It’s been quiet here, but now and again you see something too good not to pass on. So it is with this story of a snappy suit’s origin.