Newsgroups: alt.religion.kibology Path: news.cinenet.net!news.ececs.uc.edu!newsxfer.itd.umich.edu!newsxfer3.itd.umich.edu!cpk-news-hub1.bbnplanet.com!news.bbnplanet.com!ais.net!uunet!in1.uu.net!uucp4.uu.net!world!kibo From: kibo@world.std.com (James "Kibo" Parry) Subject: Quote of the decade. Sender: news@world.std.com (Mr Usenet Himself) Message-ID: X-Kibo-Equipment: Synchro Universal Sinometric Integrated Equitensor (SUSIE) Date: Tue, 1 Apr 1997 06:47:50 GMT X-Battlestar-Galactica-Date: 2973 centons, 63 microns, .02 zontars Content-Transfer-Encoding: 8bit Content-Type: text/plain; charset=ISO-8859-1 Nntp-Posting-Host: world.std.com Mime-Version: 1.0 Organization: welcome datacomp X-Newsreader: Yet Another NewsWatcher 2.4.0 Lines: 25 Xref: news.cinenet.net alt.religion.kibology:25052 If Harlan Ellison liked video games, he'd be Jeff Minter. -- from http://www.magicnet.net/~yak/zslot.htm : > They've emasculated Pulsars! In T2K, when a Pulsar reaches the lip of > the Web, it splits in two and the pieces hurtle around the lip - a real > sphincter-tightening occurrence if you had Jump, and certain death if > you did not! The X3 Pulsars just behave like Flippers when they reach > the top (which is what happened in original Tempest, but which is a bit > boring). A Pulsar or Pulsar Tanker nearing the top in T2K used to be a > source of ABJECT TERROR for the player, and dealing with them early was > a major impetus to the gameplay. Now, they are not to be feared at all, > so long as you don't get caught in the lane when they pulse. I *miss* > that terror, and I get a little nostalgic twinge whenever I see a Pulsar > getting near the top and I don't get scared at all. I don't really hate > Pulsars like I used to, and I think that's a shame. Obligatory Kibological Declaration: Kibo is so lazy that he punches "6:66" into the microwave because it's more work to enter "7:00". -- K. If Alex Toth were Harlan Ellison, Jeff Minter would be Ed Anger!